Saturday, November 24, 2018

Ruins of the Lizard part 2

Dramatic announcer voice: On our last episode of Ruins of the Lizard, our heroes ventured into the upper works of the ruins. There, they encountered a band of gnolls and began to fight, knocking out several with a Sleep spell. We see them now in between the buildings on the south side of the upper works! Intro.mp4 

More seriously, this is a continuation of the series of play recaps that accompany my megadungeon campaign. Today's session begins with Gabriel, the high-dex Elf Fighter, and Elebereth, the Elf Magic-User.

The gnoll fell, and Gabriel loosed another arrow from his bow. The arrow struck into the weak wood of the door, destroying the last bits holding up the gnolls. The gnolls charge, one swinging his axe and biting deep into Gabriel's side. Blood gushed out of the wound, as Elebereth sprinted off while she could.

She returned to the sleepy town of Willowdale, where people were nailing roses to their doors. This was a traditional ward against evil, but she paid it no heed and entered the Drowned Rat, a local bar. There she found a cleric, Smith the servant of At, god of artisans and 5 mercenary spearmen.

They ventured back to the upper works, this time coming in from the western side. Approaching a building under the control of the lizardmen. The lizardmen asked Elebereth to come inside and meet their king, who was on the first dungeon level. The lizard king paid them for the gnolls and hyenas they killed (5 GP for each hyena, 10 for each gnoll) to a total of 60 GP, offered to pay them a further 10 GP for every room they claimed for him, and sent them on their way down into the second level.

Upon reaching it, they met a dryad, who wasn't very happy to see them. 400 years of barely surviving underground does something to a person, y'know? In any case, they went on their way after a few futile attempts at conversation and entered the alchemist's workshop in Room 6. They checked out some reagants and looked into Room 10, but were scared off by the Chaos Beasts and went into Room 7.

Encountering the spiders, the battle was on. One spider was on the ground and lost initiative, but the other dropped from the roof and grabbed the sergeant of the men-at-arms, dragging him up among the webs. The beast was repeatedly speared and ran off. Its mate charged, enraged by the loss of the other. Elebereth loosed her darts, striking it between the thick, chitinous plates and driving one deep. The spider died instantly.

Searching the room, they happened across the chainmail of fire resistance. They left the room and headed down the hall to the left, entering Room 3 and looking around, searching the room. They found the secret door behind a bookshelf and entered 2. The ghouls attacked, but were turned by Smith and retreated back to 1. Where all of the other ghouls live. Needless to say, they were not happy. The party and their men-at-arms retreated to the door and braced for a charge, and the charge came. The ghouls and ghast were massacred by the spears. Elebereth splattered one, while another tore up one of the men-at-arms. Smith smashed his skull in, as the mercs impaled the rest.

They retreated to the surface, stopping by with the lizard king to collect money. After running the calculations, Smith had enough XP to level up from his first venture into the dungeon. All-in-all, a good session. As always, here's a copy of my notes for the dungeon that will always stay a little behind current: https://docs.google.com/document/d/1hpi4n_-WngNexp7zLn4-NCM_uI_XFwDYKtboX4v_dv8/edit?usp=sharing

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